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DesktopWeb FormText   3D XAMLMon, 17 Oct 2005 00:03:07 GMT # 

is what i've been looking at today. got my basic 3D model rendering properly and now i'm trying to animate it. this time i'm trying to animate it in XAML instead of code. really starting to get the idea that XAML is just another way to represent code. some of the 3D samples are even represented both ways, either entirely as code or entirely as XAML. hopefully the documentation will give both equal treatment. the documentation right now is very weak (which is understandable). specifically for 3D, there is no way i would have even gotten my scene to render if i hadn't gone off on the Managed DirectX kick for part of this year. but what really sucks is that the XAML intellisense breaks at the Model3DGroup.Children element. mostly flying blind for anything below that.