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DesktopWeb FormText   bot updateSat, 15 Jul 2006 16:14:39 GMT # 

so the TextAdventure MSN bot was all messed up yesterday. it was signing on and off all day long ... annoying! i've shut it down until i can figure out what is going on. i'm assuming that my bot provider has made some changes?

the bot ended up being listed in the gallery. it's been there over a week and averaged about 50+ users a day. to improve the user experience, it keeps a log of the dialogs (email addresses are hashed for privacy). i've made some minor changes based on these logs. but the most interesting part of the logs is how 'non-user' the user base is. chatting with another bot guy, he said : "1/3 will use the bot, 1/3 will try to reverse engineer, and 1/3 will just rant". and that's pretty much what i'm seeing. only about 1/3 of the users are actually trying to play the game, everybody else just want to mess with the bot itself. i'm assuming these same percentages would not apply to voice-based systems? my guess would be that the extra effort (possibly cost) to call into a voice system, might weed out more of the playful visitors. not to mention there is more of a risk that another person might hear the non-user speaking ridiculous answers.